VLScgSetNumServers
Syntax
int VLScgSetNumServers (VLScg_HANDLE iHandle, codeT *codeP, char *str);
| Argument | Description | 
| iHandle | The instance handle for this library. | 
| codeP | The pointer to the codeT struct. | 
| str | Number of License Managers | 
Description
Sets the number of redundant License Managers. It can be called for long codes only and the number of License Managers should be odd.
Returns
The status code VLScg_SUCCESS is returned if successful. Otherwise, it will return the following error codes:
| Error Code | Description | 
| VLScg_INVALID_INT_TYPE | If value is not numeric. | 
| VLScg_EXCEEDS_MAX_VALUE | If value exceeds the maximum number of License Managers. Maximum number of License Managers can be 11. | 
| VLScg_LESS_THAN_MIN_VALUE | If the value is less than minimum number of License Managers that is equal to or less than 2. | 
For the complete list of the error codes, refer to License Generation and Revocation Error Codes .